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Silver Cloak Captain

From Legends of Kern

The Silver Cloak Captain is a major, high-ranking member of the Silver Cloak, a constabulary force and private militia based out of Valysir who are contracted out to provide their services to different clients all over the world. Captains are assigned to a precinct that is under contract to provide law enforcement and sometimes judicial services to an area.

Silver Cloak Captain

Medium humanoid, any alignment
Armor Class 18 (plate)
Hit Points 95
Speed 30 ft.

STR 20 (+5)    DEX 15 (+2)    CON 16 (+3)
INT 13 (+1)    WIS 14 (+2)    CHA 13 (+1)

Skills Athletics +9, Insight +6, Intimidation +5, Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common
Challenge 9 (5,000 XP)

Indomitable (1/Day). The captain rerolls a failed saving throw.

Tactical Discipline. The captain has advantage on all ability checks and saving throws made during combat.

Scrappy. Each time the captain deals melee damage with their halberd, the target must succeed on a DC 18 Strength saving throw or be pushed back 10 ft.

Actions

Multiattack. The captain makes three attacks, using Halberd or Heavy Crossbow in any combination.

Halberd. Melee Weapon Attack: +9 to hit, one target, reach 10 ft., one target. Hit: 1d10+5 slashing damage.

Heavy Crossbow. Ranged Weapon Attack: +6 to hit, one target, range 100/400 ft., one target. Hit: 1d10+4 piercing damage.
Reactions

Parry. The captain attempts to block an incoming melee or ranged attack, adding 2 to their Armor Class until the beginning of their next turn and possibly causing the attack to miss.