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Ricky Valentine: Difference between revisions

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Created page with "A fat, dimwitted pit fiend who is a cohort of Beel Allocen’s. Valentine is frequently manipulated into doing Allocen’s bidding, usually as his bodyguard or personal muscle for a harebrained scheme.{{Statblock|name=Ricky Valentine|size_alignment=Large fiend [devil], Chaotic Evil|ac=21 (Natural armor)|hp=331|speed=30 ft., fly 60 ft.|str=26|dex=14|con=24|int=6|wis=18|cha=25|saves=Dex +8, Con +13, Wis +10|skills=|resistances=Cold; bludgeoning, piercing, and slashing..."
 
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A fat, dimwitted pit fiend who is a cohort of [[Beel Allocen]]’s. Valentine is frequently manipulated into doing Allocen’s bidding, usually as his bodyguard or personal muscle for a harebrained scheme.{{Statblock|name=Ricky Valentine|size_alignment=Large fiend [devil], Chaotic Evil|ac=21 (Natural armor)|hp=331|speed=30 ft., fly 60 ft.|str=26|dex=14|con=24|int=6|wis=18|cha=25|saves=Dex +8, Con +13, Wis +10|skills=|resistances=Cold; bludgeoning, piercing, and slashing damage from nonmagical attacks|immunities=Fire, Poison|condition_immunities=Poisoned|senses=Truesight 30 ft., Passive Perception 14|languages=Common, Infernal, Telepathy 120 ft.|cr=20 [Educated Guess] (25,000 XP [Educated Guess])|traits='''Fear Aura.''' Any creature hostile to the pit fiend that starts its turn within 20 feet of the pit fiend must make a DC 21 Wisdom saving throw, unless the pit fiend is incapacitated. On a failed save, the creature is frightened until the start of its next turn. If a creature's saving throw is successful, the creature is immune to the pit fiend's Fear Aura for the next 24 hours.
A fat, dimwitted pit fiend who is a cohort of [[Beel Allocen]]’s. Valentine is frequently manipulated into doing Allocen’s bidding, usually as his bodyguard or personal muscle for a harebrained scheme.{{Statblock|name=Ricky Valentine|size_alignment=Large fiend [devil], Chaotic Evil|ac=21 (Natural armor)|hp=331|speed=30 ft., fly 60 ft.|str=26|dex=14|con=24|int=6|wis=18|cha=25|saves=Dex +8, Con +13, Wis +10|skills=|resistances=Cold; bludgeoning, piercing, and slashing damage from nonmagical attacks|immunities=Fire, Poison|condition_immunities=Poisoned|senses=Truesight 30 ft., Passive Perception 14|languages=Common, Infernal, Telepathy 120 ft.|cr=20 (25,000 XP)|traits='''Fear Aura.''' Any creature hostile to the pit fiend that starts its turn within 20 feet of the pit fiend must make a DC 21 Wisdom saving throw, unless the pit fiend is incapacitated. On a failed save, the creature is frightened until the start of its next turn. If a creature's saving throw is successful, the creature is immune to the pit fiend's Fear Aura for the next 24 hours.


'''Innate Spellcasting.''' The pit fiend's spellcasting ability is Charisma (spell save DC 22). The pit fiend can innately cast the following spells, requiring no material components:
'''Innate Spellcasting.''' The pit fiend's spellcasting ability is Charisma (spell save DC 22). The pit fiend can innately cast the following spells, requiring no material components:

Latest revision as of 02:03, 30 July 2026

A fat, dimwitted pit fiend who is a cohort of Beel Allocen’s. Valentine is frequently manipulated into doing Allocen’s bidding, usually as his bodyguard or personal muscle for a harebrained scheme.

Ricky Valentine

Large fiend [devil], Chaotic Evil
Armor Class 21 (Natural armor)
Hit Points 331
Speed 30 ft., fly 60 ft.

STR 26 (+8)    DEX 14 (+2)    CON 24 (+7)
INT 6 (-2)    WIS 18 (+4)    CHA 25 (+7)

Saving Throws Dex +8, Con +13, Wis +10
Damage Resistances Cold; bludgeoning, piercing, and slashing damage from nonmagical attacks
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Truesight 30 ft., Passive Perception 14
Languages Common, Infernal, Telepathy 120 ft.
Challenge 20 (25,000 XP)

Fear Aura. Any creature hostile to the pit fiend that starts its turn within 20 feet of the pit fiend must make a DC 21 Wisdom saving throw, unless the pit fiend is incapacitated. On a failed save, the creature is frightened until the start of its next turn. If a creature's saving throw is successful, the creature is immune to the pit fiend's Fear Aura for the next 24 hours.

Innate Spellcasting. The pit fiend's spellcasting ability is Charisma (spell save DC 22). The pit fiend can innately cast the following spells, requiring no material components:

Magic Resistance. The pit fiend has advantage on saving throws against spells and other magical effects.

Magic Weapons. The pit fiend's weapon attacks are magical.

Actions

Multiattack. The pit fiend makes four attacks: one with its bite, one with its claw, one with its mace, and one with its tail.

Bite. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) piercing damage. The target must succeed on a DC 21 Constitution saving throw or become poisoned. While poisoned in this way, the target can't regain hit points, and it takes 21 (6d6) poison damage at the start of each of its turns. The poisoned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Claw. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 17 (2d8 + 8) slashing damage.

Mace. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) bludgeoning damage plus 21 (6d6) fire damage.

Tail. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 24 (3d10 + 8) bludgeoning damage.