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'''Dr. Marcus Greenstead''' or simply '''Dr. Greenstead''' is a leading mage-scientist employed in [[Magicorp|Magicorp's]] main research and development subsidiary. He was directly responsible for many of the major advancements in [[Magitech]], the fusion of magic and simple engineering to create more efficient and effective technology.  
'''Dr. Marcus Greenstead''' or simply '''Dr. Greenstead''' is a leading mage-scientist employed in [[Magicorp|Magicorp's]] main research and development subsidiary. He was directly responsible for many of the major advancements in [[Magitech]], the fusion of magic and simple engineering to create more efficient and effective technology.  


Dr. Greenstead was promoted by CEO [[Jimmy Richardson]] during the latter's initial rise to power within the corporation for his ultra-nationalist worldview and eerie immunity to stress. {{Statblock|name=Dr. Marcus Greenstead|size_alignment=Medium human, Neutral Evil|ac=21 (Enchanted robes)|hp=263|speed=30 ft., fly 30 ft.|str=15|dex=16|con=20|int=27|wis=19|cha=12|saves=Int +14, Wis +10, Proficiency Bonus +6|skills=Arcana +20 (expertise), History +14, Insight +10, Intimidation +7, Investigation +14, Medicine +10, Nature +14, Perception +10, Religion +14|resistances=Cold, Fire, Lightning; all bludgeoning, piercing, and slashing damage from magic weapons|immunities=Bludgeoning, piercing, and slashing damage from nonmagical weapons|condition_immunities=Frightened|languages=Common, undercommon, infernal, abyssal|cr=|traits='''Legendary Resistance (3/day).''' If Dr. Greenstead fails a saving throw or ability check, he can choose to succeed instead.
Dr. Greenstead was promoted by CEO [[Jimmy Richardson]] during the latter's initial rise to power within the corporation for his ultra-nationalist worldview, jingoistic personality, and eerie immunity to stress. {{Statblock|name=Dr. Marcus Greenstead|size_alignment=Medium human, Neutral Evil|ac=17 (Enchanted robes)|hp=263|speed=30 ft., fly 30 ft.|str=15|dex=16|con=20|int=27|wis=19|cha=12|saves=Int +14, Wis +10, Proficiency Bonus +6|skills=Arcana +20 (expertise), History +14, Insight +10, Intimidation +7, Investigation +14, Medicine +10, Nature +14, Perception +10, Religion +14|resistances=Cold, Fire, Lightning; all bludgeoning, piercing, and slashing damage from magic weapons|condition_immunities=Frightened|senses=Darkvision 30 ft.|languages=Common, undercommon, infernal, abyssal|cr=20 (25,000 XP)|traits='''Legendary Resistance (3/day).''' If Dr. Greenstead fails a saving throw or ability check, he can choose to succeed instead.


'''Magic Weapons.''' Dr. Greenstead’s weapon attacks are counted as magical.
'''Magic Weapons.''' Dr. Greenstead’s weapon attacks are magical.


'''Innate Spellcasting.''' Dr. Greenstead is a 17th-level wizard, and his innate spellcasting ability is Intelligence (spell save DC 25, +17 to hit with spell attacks). Dr. Greenstead can innately cast the following Wizard spells, requiring no material components:
'''Innate Spellcasting.''' Dr. Greenstead is a 17th-level wizard, and his innate spellcasting ability is Intelligence (spell save DC 25, +17 to hit with spell attacks). Dr. Greenstead has the following Wizard spells prepared, requiring no material components:


<div class="spell-indent">'''Cantrips (at will):''' <span>[https://dnd5e.wikidot.com/spell:dancing-lights Dancing Lights], [https://dnd5e.wikidot.com/spell:fire-bolt Fire Bolt], [https://dnd5e.wikidot.com/spell:friends Friends], [https://dnd5e.wikidot.com/spell:guidance Guidance], [https://dnd5e.wikidot.com/spell:infestation Infestation], [https://dnd5e.wikidot.com/spell:light Light], [https://dnd5e.wikidot.com/spell:mage-hand Mage Hand], [https://dnd5e.wikidot.com/spell:prestidigitation Prestidigitation], [https://dnd5e.wikidot.com/spell:ray-of-frost Ray of Frost], [https://dnd5e.wikidot.com/spell:sacred-flame Sacred Flame], [https://dnd5e.wikidot.com/spell:shocking-grasp Shocking Grasp]</span></div>
<div class="spell-indent">'''Cantrips (at will):''' <span>[https://dnd5e.wikidot.com/spell:mage-hand Mage Hand], [https://dnd5e.wikidot.com/spell:mending Mending], [https://dnd5e.wikidot.com/spell:mind-sliver Mind Sliver], [https://dnd5e.wikidot.com/spell:prestidigitation Prestidigitation], [https://dnd5e.wikidot.com/spell:ray-of-frost Ray of Frost]</span></div>
<div class="spell-indent">'''1st level (at will):''' <span>[https://dnd5e.wikidot.com/spell:shield Shield] (Full), [https://dnd5e.wikidot.com/spell:ray-of-sickness Ray of Sickness] (New), [https://dnd5e.wikidot.com/spell:color-spray Color Spray] (Crescent), [https://dnd5e.wikidot.com/spell:chromatic-orb Chromatic Orb], [https://dnd5e.wikidot.com/spell:sleep Sleep], [https://dnd5e.wikidot.com/spell:jump Jump], [https://dnd5e.wikidot.com/spell:detect-magic Detect Magic]</span></div>
<div class="spell-indent">'''1st level (4 slots):''' <span>[https://dnd5e.wikidot.com/spell:charm-person Charm Person], [https://dnd5e.wikidot.com/spell:chromatic-orb Chromatic Orb], [https://dnd5e.wikidot.com/spell:detect-magic Detect Magic], [https://dnd5e.wikidot.com/spell:disguise-self Disguise Self], [https://dnd5e.wikidot.com/spell:identify Identify], [https://dnd5e.wikidot.com/spell:shield Shield], [https://dnd5e.wikidot.com/spell:sleep Sleep]</span></div>
<div class="spell-indent">'''2nd level (at will):''' <span>[https://dnd5e.wikidot.com/spell:lesser-restoration Lesser Restoration] (Full), [https://dnd5e.wikidot.com/spell:blindness-deafness Blindness/Deafness] (New), [https://dnd5e.wikidot.com/spell:alter-self Alter Self] (Crescent), [https://dnd5e.wikidot.com/spell:misty-step Misty Step], [https://dnd5e.wikidot.com/spell:hold-person Hold Person]</span></div>
<div class="spell-indent">'''2nd level (3 slots):''' <span>[https://dnd5e.wikidot.com/spell:arcane-lock Arcane Lock], [https://dnd5e.wikidot.com/spell:detect-thoughts Detect Thoughts], [https://dnd5e.wikidot.com/spell:hold-person Hold Person], [https://dnd5e.wikidot.com/spell:knock Knock], [[Obliterate]], [[Return to Sender]]</span></div>
<div class="spell-indent">'''3rd level (5 slots):''' <span>[https://dnd5e.wikidot.com/spell:dispel-magic Dispel Magic] (Full), [https://dnd5e.wikidot.com/spell:vampiric-touch Vampiric Touch] (New), [https://dnd5e.wikidot.com/spell:phantom-steed Phantom Steed] (Crescent), [https://dnd5e.wikidot.com/spell:lightning-bolt Lightning Bolt], [https://dnd5e.wikidot.com/spell:haste Haste], [https://dnd5e.wikidot.com/spell:fireball Fireball], [https://dnd5e.wikidot.com/spell:counterspell Counterspell]</span></div>
<div class="spell-indent">'''3rd level (3 slots):''' <span>[https://dnd5e.wikidot.com/spell:dispel-magic Dispel Magic], [https://dnd5e.wikidot.com/spell:fireball Fireball], [https://dnd5e.wikidot.com/spell:gaseous-form Gaseous Form], [https://dnd5e.wikidot.com/spell:haste Haste]</span></div>
<div class="spell-indent">'''4th level (5 slots):''' <span>[https://dnd5e.wikidot.com/spell:death-ward Death Ward] (Full), [https://dnd5e.wikidot.com/spell:confusion Confusion] (New), [https://dnd5e.wikidot.com/spell:hallucinatory-terrain Hallucinatory Terrain] (Crescent), [https://dnd5e.wikidot.com/spell:banishment Banishment], [https://dnd5e.wikidot.com/spell:greater-invisibility Greater Invisibility]</span></div>
<div class="spell-indent">'''4th level (3 slots):''' <span>[https://dnd5e.wikidot.com/spell:banishment Banishment], [https://dnd5e.wikidot.com/spell:blight Blight], [https://dnd5e.wikidot.com/spell:polymorph Polymorph]</span></div>
<div class="spell-indent">'''5th level (4 slots):''' <span>[https://dnd5e.wikidot.com/spell:rarys-telepathic-bond Rary’s Telepathic Bond] (Full), [https://dnd5e.wikidot.com/spell:hold-monster Hold Monster] (New), [https://dnd5e.wikidot.com/spell:mislead Mislead] (Crescent), [https://dnd5e.wikidot.com/spell:bigbys-hand Bigby’s Hand]</span></div>
<div class="spell-indent">'''5th level (2 slots):''' <span>[https://dnd5e.wikidot.com/spell:bigbys-hand Bigby’s Hand], [https://dnd5e.wikidot.com/spell:cloudkill Cloudkill], [https://dnd5e.wikidot.com/spell:dominate-person Dominate Person], [https://dnd5e.wikidot.com/spell:hold-monster Hold Monster], [https://dnd5e.wikidot.com/spell:modify-memory Modify Memory]</span></div>
<div class="spell-indent">'''6th level (3 slots):''' <span>[https://dnd5e.wikidot.com/spell:disintegrate Disintegrate], [https://dnd5e.wikidot.com/spell:chain-lightning Chain Lightning], [https://dnd5e.wikidot.com/spell:sunbeam Sunbeam]</span></div>
<div class="spell-indent">'''6th level (1 slot):''' <span>[https://dnd5e.wikidot.com/spell:chain-lightning Chain Lightning], [https://dnd5e.wikidot.com/spell:globe-of-invulnerability Globe of Invulnerability], [https://dnd5e.wikidot.com/spell:sunbeam Sunbeam]</span></div>
<div class="spell-indent">'''7th level (3 slots):''' <span>[https://dnd5e.wikidot.com/spell:simulacrum Simulacrum], [https://dnd5e.wikidot.com/spell:delayed-blast-fireball Delayed Blast Fireball], [https://dnd5e.wikidot.com/spell:crown-of-stars Crown of Stars]</span></div>
<div class="spell-indent">'''7th level (1 slot):''' <span>[https://dnd5e.wikidot.com/spell:finger-of-death Finger of Death], [https://dnd5e.wikidot.com/spell:power-word-pain Power Word: Pain], [https://dnd5e.wikidot.com/spell:teleport Teleport]</span></div>
<div class="spell-indent">'''8th level (2 slots):''' <span>[https://dnd5e.wikidot.com/spell:dark-star Dark Star], [https://dnd5e.wikidot.com/spell:demiplane Demiplane], [https://dnd5e.wikidot.com/spell:feeblemind Feeblemind], [https://dnd5e.wikidot.com/spell:power-word-stun Power Word: Stun]</span></div>
<div class="spell-indent">'''8th level (1 slot):''' <span>[https://dnd5e.wikidot.com/spell:antimagic-field Antimagic Field], [https://dnd5e.wikidot.com/spell:dark-star Dark Star], [https://dnd5e.wikidot.com/spell:demiplane Demiplane], [https://dnd5e.wikidot.com/spell:feeblemind Feeblemind], [https://dnd5e.wikidot.com/spell:power-word-stun Power Word: Stun]</span></div>
<div class="spell-indent">'''9th level (2 slots):''' <span>[https://dnd5e.wikidot.com/spell:meteor-swarm Meteor Swarm], [https://dnd5e.wikidot.com/spell:psychic-scream Psychic Scream], [https://dnd5e.wikidot.com/spell:time-stop Time Stop], [https://dnd5e.wikidot.com/spell:wish Wish]</span></div>|bonus_actions='''Change Lunar Embodiment.''' Murlocke switches to a different Lunar Embodiment.  
<div class="spell-indent">'''9th level (1 slot):''' <span>[[Arc Lightning]], [https://dnd5e.wikidot.com/spell:imprisonment Imprisonment], [https://dnd5e.wikidot.com/spell:meteor-swarm Meteor Swarm]</span></div>|actions='''Multiattack.''' Dr. Greenstead makes two Enchanted Dagger attacks.


'''Jump.''' Murlocke leaps to an unoccupied space he can see within 120 feet of him.  
'''Enchanted Dagger.''' ''Melee Weapon Attack:'' +12 to hit, range 5 ft., one target. ''Hit:'' 1d4+3 piercing damage.


'''Spell.''' Murlocke casts any known spell of 3rd level or lower that has a casting time of 1 action.|legendary_actions=Murlocke can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Murlocke regains spent legendary actions at the start of his turn.
'''Magitech Pistol.''' ''Ranged Weapon Attack:'' +11 to hit, range 50/600 ft., one target. ''Hit:'' 4d10+5 Force damage.|reactions='''Return to Sender.''' Dr. Greenstead casts the [[Return to Sender]] spell.


'''Jump.''' Murlocke jumps to an unoccupied space he can see within 120 feet of him.  
'''Shield.''' Dr. Greenstead casts the [https://dnd5e.wikidot.com/spell:shield Shield] spell.}}
 
'''Cantrip.''' Murlocke casts a single cantrip that has a casting time of 1 action.
 
'''Spell. (Costs 2 Actions).''' Murlocke casts a single spell with a casting time of 1 action.|actions='''Staff of the Magi.''' ''Melee Weapon Attack:'' +22 to hit, one target. ''Hit:'' 16 (1d10+10) bludgeoning damage, plus 10 (2d8) Cold damage.
'''Hand of Vecna.''' If a creature has a skeleton, Murlocke can attempt to turn its bones to jelly with a touch of the Hand of Vecna. An action can be used to make a melee attack against a creature he can reach, with a +9 to hit. On a hit, the target must succeed on a DC 19 Constitution saving throw or drop to 0 hit points.}}

Latest revision as of 17:35, 4 August 2026

Dr. Marcus Greenstead or simply Dr. Greenstead is a leading mage-scientist employed in Magicorp's main research and development subsidiary. He was directly responsible for many of the major advancements in Magitech, the fusion of magic and simple engineering to create more efficient and effective technology.

Dr. Greenstead was promoted by CEO Jimmy Richardson during the latter's initial rise to power within the corporation for his ultra-nationalist worldview, jingoistic personality, and eerie immunity to stress.

Dr. Marcus Greenstead

Medium human, Neutral Evil
Armor Class 17 (Enchanted robes)
Hit Points 263
Speed 30 ft., fly 30 ft.

STR 15 (+2)    DEX 16 (+3)    CON 20 (+5)
INT 27 (+8)    WIS 19 (+4)    CHA 12 (+1)

Saving Throws Int +14, Wis +10, Proficiency Bonus +6
Skills Arcana +20 (expertise), History +14, Insight +10, Intimidation +7, Investigation +14, Medicine +10, Nature +14, Perception +10, Religion +14
Damage Resistances Cold, Fire, Lightning; all bludgeoning, piercing, and slashing damage from magic weapons
Condition Immunities Frightened
Senses Darkvision 30 ft.
Languages Common, undercommon, infernal, abyssal
Challenge 20 (25,000 XP)

Legendary Resistance (3/day). If Dr. Greenstead fails a saving throw or ability check, he can choose to succeed instead.

Magic Weapons. Dr. Greenstead’s weapon attacks are magical.

Innate Spellcasting. Dr. Greenstead is a 17th-level wizard, and his innate spellcasting ability is Intelligence (spell save DC 25, +17 to hit with spell attacks). Dr. Greenstead has the following Wizard spells prepared, requiring no material components:

3rd level (3 slots): Dispel Magic, Fireball, Gaseous Form, Haste
4th level (3 slots): Banishment, Blight, Polymorph
Actions

Multiattack. Dr. Greenstead makes two Enchanted Dagger attacks.

Enchanted Dagger. Melee Weapon Attack: +12 to hit, range 5 ft., one target. Hit: 1d4+3 piercing damage.

Magitech Pistol. Ranged Weapon Attack: +11 to hit, range 50/600 ft., one target. Hit: 4d10+5 Force damage.
Reactions

Return to Sender. Dr. Greenstead casts the Return to Sender spell.

Shield. Dr. Greenstead casts the Shield spell.