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Keith Presents: The Silly Campaign, Volume II: Difference between revisions

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A traveling chef working and living predominantly in the town of Garland, [[Aestros]], whose life journey is aimed at crafting the perfect dish, and romance.


=== Bastion Spidersilk ===
=== Bastion Spidersilk ===
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A mercenary-for-hire drow originally from the Underdark specializing in fellow drow targets who resides in a cave in the [[Kern#Far Country|Far Country]].


== Main Antagonists ==
== Main Antagonists ==


=== Almauzaroan ===
=== TBD ===
A vicious genius loci who wants to consume the entire planet, originating as a byproduct of the pollution caused by Magicorp’s activities.
TBD!


== The Game ==
== The Game ==
''Main Article'': [[List of The Silly Campaign, Volume II Sessions]]
''Main Article'': [[List of The Silly Campaign, Volume II Sessions]]

Revision as of 22:35, 2 August 2026

Related Article: List of The Silly Campaign, Volume II Sessions

August 2026

Players. Tyler, Jade, Rachel, Spencer, Austin

Main Antagonist. TBD

Starting Level. 1st

Like its predecessor, the Silly Campaign, Volume II is intended to be played in a completely open-world environment in which the DM prompts events to occur and information to be divulged at various points throughout the game. The players have full autonomy over the plot, their own actions and decisions, and any NPC or named character can be killed. (Or conversely, brought back to life under the right circumstances.)

Despite the title, this campaign is not a sequel to The Silly Campaign, Volume I, as that campaign's main story arc was never finished, so various retcons were made to the timeline to justify a new campaign beginning.

In this campaign, each session section is comprised of one or two components. The first are Events and the other is the Players’ Chronicles. Events are new information and movements of NPCs (like the players’ enemies) and Players’ Chronicles are the general structure of how the players interacted with the world that session if it plays out any differently from the plan described in Events. For example, an event might be a goblin army making its’ way towards a town. The players’ chronicles for that session might be the methods and tactics used by the players to deal with said goblins, as well as who they interacted with and where, thus providing information of their whereabouts or motivations to other NPCs.

Premise

TBD.

Main Protagonists

Findrel Mosswalker

The Philosopher

Race Anthropomorphic beaver
Class Ranger

An anthropomorphic beaver originally hailing from the town of Maplewood in Aestros, Findrel is on a journey to explore the world in search of peace and wisdom.

Schmebulock

The Tailor

Race Forest gnome
Class Warlock

A smooth-talking, self-serving, unscrupulous gnome who was banished from the Gnome Realm for his unusual ways. He currently resides as a public gnome in Straetos where he operates a less-than-quality tailoring service to compete with Straetos's premium fabrics.

Saffron the Cat

The Thief

Race Magical Cat
Class Rogue

A rare Magical Cat from the town of Arlen who is the adoptive mother of Clove, a tiny kitten who was separated from her parents at the hands of an evil animal control unit.

Resin Nat Azel

The Cook

Race Mephistopheles tiefling
Class Druid

A traveling chef working and living predominantly in the town of Garland, Aestros, whose life journey is aimed at crafting the perfect dish, and romance.

Bastion Spidersilk

The Renegade

Race Drow
Class Paladin

A mercenary-for-hire drow originally from the Underdark specializing in fellow drow targets who resides in a cave in the Far Country.

Main Antagonists

TBD

TBD!

The Game

Main Article: List of The Silly Campaign, Volume II Sessions