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Keith Presents: The Silly Campaign, Volume II: Difference between revisions

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== Main Protagonists ==
== Main Protagonists ==


=== Tyler ===
=== Findrel Mosswalker ===
''Race TBD, Class TBD''
''The Philosopher''
 
{| class="wikitable"
|+
|Race
|[https://www.dandwiki.com/wiki/Ratfolk_(5e_Race) Anthropomorphic beaver]
|-
|Class
|[https://dnd5e.wikidot.com/ranger Ranger]
|}
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=== Jade ===
=== Schmebulock ===
''Race TBD, Class TBD''
''The Tailor''
 
{|
|+
|''Race''
|[https://www.dandwiki.com/wiki/Ratfolk_(5e_Race) ''Anthropomorphic beaver'']
|-
|''Class''
|[https://dnd5e.wikidot.com/ranger ''Ranger'']
|}
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=== Rachel ===
=== Saffron the Cat ===
''Race TBD, Class TBD''
''The Thief''


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=== Austin ===
=== Resin Nat Azel ===
''Race TBD, Class TBD''
''The Cook''


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=== Spencer ===
=== Bastion Spidersilk ===
''Race TBD, Class TBD''
''The Renegade''


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Revision as of 22:25, 2 August 2026

Related Article: List of The Silly Campaign, Volume II Sessions

August 2026

Players. Tyler, Jade, Rachel, Spencer, Austin

Main Antagonist. TBD

Starting Level. 1st

Like its predecessor, the Silly Campaign, Volume II is intended to be played in a completely open-world environment in which the DM prompts events to occur and information to be divulged at various points throughout the game. The players have full autonomy over the plot, their own actions and decisions, and any NPC or named character can be killed. (Or conversely, brought back to life under the right circumstances.)

Despite the title, this campaign is not a sequel to The Silly Campaign, Volume I, as that campaign's main story arc was never finished, so various retcons were made to the timeline to justify a new campaign beginning.

In this campaign, each session section is comprised of one or two components. The first are Events and the other is the Players’ Chronicles. Events are new information and movements of NPCs (like the players’ enemies) and Players’ Chronicles are the general structure of how the players interacted with the world that session if it plays out any differently from the plan described in Events. For example, an event might be a goblin army making its’ way towards a town. The players’ chronicles for that session might be the methods and tactics used by the players to deal with said goblins, as well as who they interacted with and where, thus providing information of their whereabouts or motivations to other NPCs.

Premise

TBD.

Main Protagonists

Findrel Mosswalker

The Philosopher

Race Anthropomorphic beaver
Class Ranger

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Schmebulock

The Tailor

Race Anthropomorphic beaver
Class Ranger

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Saffron the Cat

The Thief

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Resin Nat Azel

The Cook

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Bastion Spidersilk

The Renegade

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Main Antagonists

Almauzaroan

A vicious genius loci who wants to consume the entire planet, originating as a byproduct of the pollution caused by Magicorp’s activities.

The Game

Main Article: List of The Silly Campaign, Volume II Sessions