Keith Presents: The Silly Campaign, Volume II: Difference between revisions
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A smooth-talking, self-serving, unscrupulous gnome who was banished from the [[Gnome Realm]] for his unusual ways. He currently resides as a [[Public | A smooth-talking, self-serving, unscrupulous gnome who was banished from the [[Gnome Realm]] for his unusual ways. He currently resides as a [[Gnome Realm#Public Gnomes|public gnome]] in [[Straetos]] where he operates a less-than-quality tailoring service to compete with Straetos's premium fabrics. | ||
=== Saffron the Cat === | === Saffron the Cat === | ||
Revision as of 22:36, 2 August 2026
Related Article: List of The Silly Campaign, Volume II Sessions
August 2026
Players. Tyler, Jade, Rachel, Spencer, Austin
Main Antagonist. TBD
Starting Level. 1st
Like its predecessor, the Silly Campaign, Volume II is intended to be played in a completely open-world environment in which the DM prompts events to occur and information to be divulged at various points throughout the game. The players have full autonomy over the plot, their own actions and decisions, and any NPC or named character can be killed. (Or conversely, brought back to life under the right circumstances.)
Despite the title, this campaign is not a sequel to The Silly Campaign, Volume I, as that campaign's main story arc was never finished, so various retcons were made to the timeline to justify a new campaign beginning.
In this campaign, each session section is comprised of one or two components. The first are Events and the other is the Players’ Chronicles. Events are new information and movements of NPCs (like the players’ enemies) and Players’ Chronicles are the general structure of how the players interacted with the world that session if it plays out any differently from the plan described in Events. For example, an event might be a goblin army making its’ way towards a town. The players’ chronicles for that session might be the methods and tactics used by the players to deal with said goblins, as well as who they interacted with and where, thus providing information of their whereabouts or motivations to other NPCs.
Premise
TBD.
Main Protagonists
Findrel Mosswalker
The Philosopher
| Race | Anthropomorphic beaver |
| Class | Ranger |
An anthropomorphic beaver originally hailing from the town of Maplewood in Aestros, Findrel is on a journey to explore the world in search of peace and wisdom.
Schmebulock
The Tailor
| Race | Forest gnome |
| Class | Warlock |
A smooth-talking, self-serving, unscrupulous gnome who was banished from the Gnome Realm for his unusual ways. He currently resides as a public gnome in Straetos where he operates a less-than-quality tailoring service to compete with Straetos's premium fabrics.
Saffron the Cat
The Thief
| Race | Magical Cat |
| Class | Rogue |
A rare Magical Cat from the town of Arlen who is the adoptive mother of Clove, a tiny kitten who was separated from her parents at the hands of an evil animal control unit.
Resin Nat Azel
The Cook
| Race | Mephistopheles tiefling |
| Class | Druid |
A traveling chef working and living predominantly in the town of Garland, Aestros, whose life journey is aimed at crafting the perfect dish, and romance.
Bastion Spidersilk
The Renegade
| Race | Drow |
| Class | Paladin |
A mercenary-for-hire drow originally from the Underdark specializing in fellow drow targets who resides in a cave in the Far Country.
Main Antagonists
TBD
TBD!
The Game
Main Article: List of The Silly Campaign, Volume II Sessions