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Cube Skeleton: Difference between revisions

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Created page with "{{Statblock|name=Cube Skeleton|size_alignment=Medium undead, unaligned|ac=19|hp=38|speed=25 ft.|str=9|dex=18|con=10|int=5|wis=15|cha=5|saves=Dex +7, Wis +5|skills=|resistances=|immunities=Necrotic, Poison|condition_immunities=|senses=Passive Perception 12|languages=Understands Undercommon but cannot speak|cr=3 (700 XP)|traits='''Unusual Nature.''' The cube skeleton does not require food, drink, or sleep. '''Magic Weapons.''' All of the cube skeleton’s attacks are coun..."
 
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{{Statblock|name=Cube Skeleton|size_alignment=Medium undead, unaligned|ac=19|hp=38|speed=25 ft.|str=9|dex=18|con=10|int=5|wis=15|cha=5|saves=Dex +7, Wis +5|skills=|resistances=|immunities=Necrotic, Poison|condition_immunities=|senses=Passive Perception 12|languages=Understands Undercommon but cannot speak|cr=3 (700 XP)|traits='''Unusual Nature.''' The cube skeleton does not require food, drink, or sleep.
{{Statblock|name=Cube Skeleton|size_alignment=Medium undead, unaligned|ac=19|hp=38|speed=25 ft.|str=9|dex=18|con=10|int=5|wis=15|cha=5|saves=Dex +7, Wis +5|skills=|resistances=|immunities=Necrotic, Poison|condition_immunities=|senses=Passive Perception 12|languages=Understands Undercommon but cannot speak|cr=3 (700 XP)|traits='''Unusual Nature.''' The cube skeleton does not require food, drink, or sleep.


'''Magic Weapons.''' All of the cube skeleton’s attacks are counted as magical.|actions='''Longbow.''' ''Ranged Weapon Attack:'' +7 to hit, one target, reach 5 ft. ''Hit:'' 1d8+4 bludgeoning damage plus 4d6+2 Necrotic damage.}}
'''Magic Weapons.''' All of the cube skeleton’s attacks are counted as magical.
 
'''Daylight Vulnerability.''' If the cube skeleton touches daylight, it immediately bursts into flames and dies.|actions='''Longbow.''' ''Ranged Weapon Attack:'' +7 to hit, one target, reach 5 ft. ''Hit:'' 1d8+4 bludgeoning damage plus 4d6+2 Necrotic damage.}}

Latest revision as of 02:21, 30 July 2026

Cube Skeleton

Medium undead, unaligned
Armor Class 19
Hit Points 38
Speed 25 ft.

STR 9 (-1)    DEX 18 (+4)    CON 10 (+0)
INT 5 (-3)    WIS 15 (+2)    CHA 5 (-3)

Saving Throws Dex +7, Wis +5
Damage Immunities Necrotic, Poison
Senses Passive Perception 12
Languages Understands Undercommon but cannot speak
Challenge 3 (700 XP)

Unusual Nature. The cube skeleton does not require food, drink, or sleep.

Magic Weapons. All of the cube skeleton’s attacks are counted as magical.

Daylight Vulnerability. If the cube skeleton touches daylight, it immediately bursts into flames and dies.

Actions

Longbow. Ranged Weapon Attack: +7 to hit, one target, reach 5 ft. Hit: 1d8+4 bludgeoning damage plus 4d6+2 Necrotic damage.