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'''Gleam''' is a satellite nation-state of '''[[Lyre]]''', occupying the land immediately to its south.  
[[File:Gleam.png|Location of Gleam in the [[Kern#West Feller Isles|West Feller Isles]].|thumb|499x499px]]
'''Gleam''' is a satellite country of [[Lyre]] in the [[Kern#West Feller Isles|West Feller Isles]], occupying the peninsula immediately to its south.  


== Features ==
'''Marketplace and Trade.''' Gleam is home to several modest but not prestigious magic college. Because of their laissez-faire attitude towards magic, experimental magic contraptions are worked on in small-but-prominent groups by wizards, artificers, and sorcerers alike, which leads to commission-based, under-the-table work involving magic being common.
'''Marketplace and Trade.''' Gleam is home to several modest but not prestigious magic college. Because of their laissez-faire attitude towards magic, experimental magic contraptions are worked on in small-but-prominent groups by wizards, artificers, and sorcerers alike, which leads to commission-based, under-the-table work involving magic being common.


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'''Population Demographics.''' Gleam draws in a mostly-human population but with many more halflings, dwarves, and elves.
'''Population Demographics.''' Gleam draws in a mostly-human population but with many more halflings, dwarves, and elves.


'''Government.''' Gleam is a major territory of Lyre, who protects them with their militia and navy. Salutary neglect enables them to continue their obsession with forbidden and illegal magic, like the extremely dangerous pastime of flying carpet racing. One political issue that is gaining more notoriety in Gleam is the prospect of their independence.
'''Government.''' Gleam is a major territory of Lyre, who protects them with their militia and navy, as well as a contract with the [[Silver Cloak]], a private militia company owned by [[Magicorp]]. Salutary neglect enables them to continue their obsession with forbidden and illegal magic, like the extremely dangerous pastime of flying carpet racing. One political issue that is gaining more notoriety in Gleam is the prospect of their independence.


'''Culture.''' The city’s magic college is the setting of a student-made crystal ball show called “Gleam Shore: Wizards Gone Wild”. The show is filmed without the consent of the superiors of the school, who are in constant quarrel with the series’ creator, who outsources the production to executives in Lyre. A frequent element of the show is documenting flying carpet races held among the students, as well as the extensive and often harebrained modifications, preparation, and magic installed to the carpets to get ahead of one another.  
'''Culture.''' The city’s magic college is the setting of a student-made crystal ball show called “Gleam Shore: Wizards Gone Wild”. The show is filmed without the consent of the superiors of the school, who are in constant quarrel with the series’ creator, who outsources the production to executives in Lyre. A frequent element of the show is documenting flying carpet races held among the students, as well as the extensive and often harebrained modifications, preparation, and magic installed to the carpets to get ahead of one another.  


The producers are powerful illusionist wizards who are not so easy to contact, let alone break a contract with. Along the outskirts of town are a seemingly-endless number of flying carpet racetracks. An especially-popular one located in a hollowed-out steel foundry consistently gathers a crowd each weekend. The city abandoned the foundry amid pressure from organized criminal activity and being unable to keep up with '''[[Aestros]]'''’ production of steel.
The producers are powerful illusionist wizards who are not so easy to contact, let alone break a contract with. Along the outskirts of town are a seemingly-endless number of flying carpet racetracks. An especially-popular one located in a hollowed-out steel foundry consistently gathers a crowd each weekend. The city abandoned the foundry amid pressure from organized criminal activity and being unable to keep up with [[Aestros]]’ production of steel.

Latest revision as of 03:00, 1 August 2026

Location of Gleam in the West Feller Isles.

Gleam is a satellite country of Lyre in the West Feller Isles, occupying the peninsula immediately to its south.

Features

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Marketplace and Trade. Gleam is home to several modest but not prestigious magic college. Because of their laissez-faire attitude towards magic, experimental magic contraptions are worked on in small-but-prominent groups by wizards, artificers, and sorcerers alike, which leads to commission-based, under-the-table work involving magic being common.

Population Size. Large: Gleam is home to roughly 280,000 people, with a large student population.

Population Density. Much like Lyre, Gleam has a similarly dense population in the center that becomes sparser as you move away from it.

Demonym. ‘Gleamans’

Population Demographics. Gleam draws in a mostly-human population but with many more halflings, dwarves, and elves.

Government. Gleam is a major territory of Lyre, who protects them with their militia and navy, as well as a contract with the Silver Cloak, a private militia company owned by Magicorp. Salutary neglect enables them to continue their obsession with forbidden and illegal magic, like the extremely dangerous pastime of flying carpet racing. One political issue that is gaining more notoriety in Gleam is the prospect of their independence.

Culture. The city’s magic college is the setting of a student-made crystal ball show called “Gleam Shore: Wizards Gone Wild”. The show is filmed without the consent of the superiors of the school, who are in constant quarrel with the series’ creator, who outsources the production to executives in Lyre. A frequent element of the show is documenting flying carpet races held among the students, as well as the extensive and often harebrained modifications, preparation, and magic installed to the carpets to get ahead of one another.

The producers are powerful illusionist wizards who are not so easy to contact, let alone break a contract with. Along the outskirts of town are a seemingly-endless number of flying carpet racetracks. An especially-popular one located in a hollowed-out steel foundry consistently gathers a crowd each weekend. The city abandoned the foundry amid pressure from organized criminal activity and being unable to keep up with Aestros’ production of steel.