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	<id>https://milkgang.org/index.php?action=history&amp;feed=atom&amp;title=The_Claw</id>
	<title>The Claw - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://milkgang.org/index.php?action=history&amp;feed=atom&amp;title=The_Claw"/>
	<link rel="alternate" type="text/html" href="https://milkgang.org/index.php?title=The_Claw&amp;action=history"/>
	<updated>2026-08-02T02:39:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://milkgang.org/index.php?title=The_Claw&amp;diff=484&amp;oldid=prev</id>
		<title>Legendsofkern.wiki at 05:00, 30 July 2026</title>
		<link rel="alternate" type="text/html" href="https://milkgang.org/index.php?title=The_Claw&amp;diff=484&amp;oldid=prev"/>
		<updated>2026-07-30T05:00:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:00, 30 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Lightning Absorption.&amp;#039;&amp;#039;&amp;#039; Whenever The Claw is subjected to Lightning damage, it takes no damage and instead regains a number of hit points equal to the Lightning damage dealt.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Lightning Absorption.&amp;#039;&amp;#039;&amp;#039; Whenever The Claw is subjected to Lightning damage, it takes no damage and instead regains a number of hit points equal to the Lightning damage dealt.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Symptom of the Universe (Recharges after a Short or Long Rest).&#039;&#039;&#039; If The Claw would be reduced to 0 hit points, its’ current hit point total instead resets to 400 hit points. After this trait activates, The Claw can now use the options in the Mythic Actions section for 1 hour. Additionally, its’ Fling legendary action now costs 1 action instead of 2. If the Claw is defeated as a Mythic encounter, a player character party wins an additional &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;155&lt;/del&gt;,000 XP.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Symptom of the Universe (Recharges after a Short or Long Rest).&#039;&#039;&#039; If The Claw would be reduced to 0 hit points, its’ current hit point total instead resets to 400 hit points. After this trait activates, The Claw can now use the options in the Mythic Actions section for 1 hour. Additionally, its’ Fling legendary action now costs 1 action instead of 2. If the Claw is defeated as a Mythic encounter, a player character party wins an additional &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;350&lt;/ins&gt;,000 XP.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Spellcasting.&amp;#039;&amp;#039;&amp;#039; The Claw’s innate spellcasting ability is Intelligence (save DC 22, spell attack modifier +16) and has the following spells prepared, which it can cast at will, requiring only somatic components:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Spellcasting.&amp;#039;&amp;#039;&amp;#039; The Claw’s innate spellcasting ability is Intelligence (save DC 22, spell attack modifier +16) and has the following spells prepared, which it can cast at will, requiring only somatic components:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Legendsofkern.wiki</name></author>
	</entry>
	<entry>
		<id>https://milkgang.org/index.php?title=The_Claw&amp;diff=451&amp;oldid=prev</id>
		<title>Legendsofkern.wiki at 04:02, 30 July 2026</title>
		<link rel="alternate" type="text/html" href="https://milkgang.org/index.php?title=The_Claw&amp;diff=451&amp;oldid=prev"/>
		<updated>2026-07-30T04:02:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:02, 30 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Claw&amp;#039;&amp;#039;&amp;#039; is a sentient, gargantuan disembodied right hand about a mile long that has been occasionally spotted flying through deep space. Though it has no known origins or backstory, it goes by many names across the universe. Certain outer planets who are aware of its’ existence refer to it as the &amp;#039;&amp;#039;&amp;#039;Soramaneren&amp;#039;&amp;#039;&amp;#039;, meaning ‘hand of ruin.’  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Claw&amp;#039;&amp;#039;&amp;#039; is a sentient, gargantuan disembodied right hand about a mile long that has been occasionally spotted flying through deep space. Though it has no known origins or backstory, it goes by many names across the universe. Certain outer planets who are aware of its’ existence refer to it as the &amp;#039;&amp;#039;&amp;#039;Soramaneren&amp;#039;&amp;#039;&amp;#039;, meaning ‘hand of ruin.’  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Seeing The Claw is like seeing the sky fall. It has so much sheer strength it has been observed moving entire planets, and its’ survivability is rivaled by no other being. {{Statblock|name=The Claw|size_alignment=Gargantuan celestial, True Neutral|ac=26 (Natural Armor)|hp=615 (30d20 + 300)|speed=fly 60 ft.|str=30|dex=26|con=30|int=20|wis=7|cha=29|saves=Str +20, Dex +18, Con +20, Cha +19, Proficiency Bonus +10|skills=Athletics +30, Acrobatics +28|resistances=Cold, Fire; bludgeoning, piercing, and slashing damage from nonmagical attacks|immunities=Lightning, Necrotic, Poison; all damage from nonmagical attacks|condition_immunities=Charmed, Exhaustion, Frightened, Paralyzed, Petrified|senses=Blindsight, passive perception 16|languages=Understands all languages, Telepathy 240 ft.|cr=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30 &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;155&lt;/del&gt;,000 XP)|traits=&#039;&#039;&#039;Legendary Resistance (3/Day).&#039;&#039;&#039; If The Claw fails a saving throw, it can choose to succeed instead.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Seeing The Claw is like seeing the sky fall. It has so much sheer strength it has been observed moving entire planets, and its’ survivability is rivaled by no other being. {{Statblock|name=The Claw|size_alignment=Gargantuan celestial, True Neutral|ac=26 (Natural Armor)|hp=615 (30d20 + 300)|speed=fly 60 ft.|str=30|dex=26|con=30|int=20|wis=7|cha=29|saves=Str +20, Dex +18, Con +20, Cha +19, Proficiency Bonus +10|skills=Athletics +30, Acrobatics +28|resistances=Cold, Fire; bludgeoning, piercing, and slashing damage from nonmagical attacks|immunities=Lightning, Necrotic, Poison; all damage from nonmagical attacks|condition_immunities=Charmed, Exhaustion, Frightened, Paralyzed, Petrified|senses=Blindsight, passive perception 16|languages=Understands all languages, Telepathy 240 ft.|cr=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;36 &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;350&lt;/ins&gt;,000 XP)|traits=&#039;&#039;&#039;Legendary Resistance (3/Day).&#039;&#039;&#039; If The Claw fails a saving throw, it can choose to succeed instead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Antimagic Aura.&amp;#039;&amp;#039;&amp;#039; The Claw’s palm emanates a 60-foot area of antimagic, as in the antimagic field spell. The Claw decides the direction of the antimagic field at the start of each of its’ turns.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Antimagic Aura.&amp;#039;&amp;#039;&amp;#039; The Claw’s palm emanates a 60-foot area of antimagic, as in the antimagic field spell. The Claw decides the direction of the antimagic field at the start of each of its’ turns.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Legendsofkern.wiki</name></author>
	</entry>
	<entry>
		<id>https://milkgang.org/index.php?title=The_Claw&amp;diff=450&amp;oldid=prev</id>
		<title>Legendsofkern.wiki: Created page with &quot;&#039;&#039;&#039;The Claw&#039;&#039;&#039; is a sentient, gargantuan disembodied right hand about a mile long that has been occasionally spotted flying through deep space. Though it has no known origins or backstory, it goes by many names across the universe. Certain outer planets who are aware of its’ existence refer to it as the &#039;&#039;&#039;Soramaneren&#039;&#039;&#039;, meaning ‘hand of ruin.’   Seeing The Claw is like seeing the sky fall. It has so much sheer strength it has been observed moving entire planets,...&quot;</title>
		<link rel="alternate" type="text/html" href="https://milkgang.org/index.php?title=The_Claw&amp;diff=450&amp;oldid=prev"/>
		<updated>2026-07-30T04:01:15Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;The Claw&amp;#039;&amp;#039;&amp;#039; is a sentient, gargantuan disembodied right hand about a mile long that has been occasionally spotted flying through deep space. Though it has no known origins or backstory, it goes by many names across the universe. Certain outer planets who are aware of its’ existence refer to it as the &amp;#039;&amp;#039;&amp;#039;Soramaneren&amp;#039;&amp;#039;&amp;#039;, meaning ‘hand of ruin.’   Seeing The Claw is like seeing the sky fall. It has so much sheer strength it has been observed moving entire planets,...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Claw&amp;#039;&amp;#039;&amp;#039; is a sentient, gargantuan disembodied right hand about a mile long that has been occasionally spotted flying through deep space. Though it has no known origins or backstory, it goes by many names across the universe. Certain outer planets who are aware of its’ existence refer to it as the &amp;#039;&amp;#039;&amp;#039;Soramaneren&amp;#039;&amp;#039;&amp;#039;, meaning ‘hand of ruin.’ &lt;br /&gt;
&lt;br /&gt;
Seeing The Claw is like seeing the sky fall. It has so much sheer strength it has been observed moving entire planets, and its’ survivability is rivaled by no other being. {{Statblock|name=The Claw|size_alignment=Gargantuan celestial, True Neutral|ac=26 (Natural Armor)|hp=615 (30d20 + 300)|speed=fly 60 ft.|str=30|dex=26|con=30|int=20|wis=7|cha=29|saves=Str +20, Dex +18, Con +20, Cha +19, Proficiency Bonus +10|skills=Athletics +30, Acrobatics +28|resistances=Cold, Fire; bludgeoning, piercing, and slashing damage from nonmagical attacks|immunities=Lightning, Necrotic, Poison; all damage from nonmagical attacks|condition_immunities=Charmed, Exhaustion, Frightened, Paralyzed, Petrified|senses=Blindsight, passive perception 16|languages=Understands all languages, Telepathy 240 ft.|cr=30 (155,000 XP)|traits=&amp;#039;&amp;#039;&amp;#039;Legendary Resistance (3/Day).&amp;#039;&amp;#039;&amp;#039; If The Claw fails a saving throw, it can choose to succeed instead.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Antimagic Aura.&amp;#039;&amp;#039;&amp;#039; The Claw’s palm emanates a 60-foot area of antimagic, as in the antimagic field spell. The Claw decides the direction of the antimagic field at the start of each of its’ turns.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Siege Monster.&amp;#039;&amp;#039;&amp;#039; The Claw deals double damage to objects and structures.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Magic Weapons.&amp;#039;&amp;#039;&amp;#039; The Claw’s weapon attacks are magical.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Powerful Build.&amp;#039;&amp;#039;&amp;#039; The Claw counts as a size larger when making Strength checks to lift, pick up, move, carry, or throw objects.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lightning Absorption.&amp;#039;&amp;#039;&amp;#039; Whenever The Claw is subjected to Lightning damage, it takes no damage and instead regains a number of hit points equal to the Lightning damage dealt.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Symptom of the Universe (Recharges after a Short or Long Rest).&amp;#039;&amp;#039;&amp;#039; If The Claw would be reduced to 0 hit points, its’ current hit point total instead resets to 400 hit points. After this trait activates, The Claw can now use the options in the Mythic Actions section for 1 hour. Additionally, its’ Fling legendary action now costs 1 action instead of 2. If the Claw is defeated as a Mythic encounter, a player character party wins an additional 155,000 XP.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spellcasting.&amp;#039;&amp;#039;&amp;#039; The Claw’s innate spellcasting ability is Intelligence (save DC 22, spell attack modifier +16) and has the following spells prepared, which it can cast at will, requiring only somatic components:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;spell-indent&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;At will:&amp;#039;&amp;#039;&amp;#039; &amp;lt;span&amp;gt;[https://dnd5e.wikidot.com/spell:lightning-bolt Lightning Bolt] (8th level)&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;spell-indent&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;3/day each:&amp;#039;&amp;#039;&amp;#039; &amp;lt;span&amp;gt;[https://dnd5e.wikidot.com/spell:gravity-sinkhole Gravity Sinkhole] (8th level), [https://dnd5e.wikidot.com/spell:teleport Teleport]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;spell-indent&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;2/day each:&amp;#039;&amp;#039;&amp;#039; &amp;lt;span&amp;gt;[https://dnd5e.wikidot.com/spell:chain-lightning Chain Lightning] (8th level), [https://dnd5e.wikidot.com/spell:disintegrate Disintegrate] (9th level), [https://dnd5e.wikidot.com/spell:reverse-gravity Reverse Gravity], [https://dnd5e.wikidot.com/spell:wall-of-force Wall of Force]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;spell-indent&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;1/day each:&amp;#039;&amp;#039;&amp;#039; &amp;lt;span&amp;gt;[https://dnd5e.wikidot.com/spell:dark-star Dark Star], [https://dnd5e.wikidot.com/spell:dominate-monster Dominate Monster], [https://dnd5e.wikidot.com/spell:earthquake Earthquake], [[Hyper Beam]], [https://dnd5e.wikidot.com/spell:meteor-swarm Meteor Swarm], [https://dnd5e.wikidot.com/spell:plane-shift Plane Shift]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;|actions=&amp;#039;&amp;#039;&amp;#039;Multiattack.&amp;#039;&amp;#039;&amp;#039; The Claw makes four Flick, Poke, or Mash attacks, then one Punch or Snap attack.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Flick.&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Melee Weapon Attack:&amp;#039;&amp;#039; +16 to hit, range 30 ft., one target. &amp;#039;&amp;#039;Hit:&amp;#039;&amp;#039; 4d10+10 bludgeoning damage. If the target is Huge or smaller, they are flung back (Strength save DC 30) 100 feet and land prone. A flying target takes 3 (1d6) bludgeoning damage for every 5 feet they are thrown.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Poke.&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Melee Weapon Attack:&amp;#039;&amp;#039; +16 to hit, range 30 ft., one target. &amp;#039;&amp;#039;Hit:&amp;#039;&amp;#039; 4d12+4 piercing damage, plus 4d12+8 Lightning damage.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Mash.&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Melee Weapon Attack:&amp;#039;&amp;#039; +16 to hit, range 30 ft., one target. &amp;#039;&amp;#039;Hit:&amp;#039;&amp;#039; 4d10+10 bludgeoning damage. If the target is Gargantuan or smaller, it is grappled (DC 30) and it is restrained until the grapple ends. The Claw can grapple one creature at a time. If the target is already grappled by The Claw, they take an extra 5d8 Force damage.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Punch.&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;Melee Weapon Attack:&amp;#039;&amp;#039; +12 to hit, range 30 ft., one target. &amp;#039;&amp;#039;Hit:&amp;#039;&amp;#039; 7d10+10 bludgeoning damage. If The Claw uses its’ entire movement speed leading up to a punch attack, this move instead deals 14d10+10 bludgeoning damage. A target reduced to 0 hit points by this move is flattened.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Snap.&amp;#039;&amp;#039;&amp;#039; The Claw snaps its’ fingers, causing all creatures within 120 feet of it to roll a DC 24 Constitution saving throw or become deafened for 1 minute and take 8d12+12 Thunder damage on a failed save, or half as much and not becoming deaf on a success. A deafened creature can repeat this saving throw at the end of each of their turns, ending the effect on a success.|legendary_actions=The Claw can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The Claw regains spent legendary actions at the start of his turn.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Move.&amp;#039;&amp;#039;&amp;#039; The Claw moves up to its’ flying speed.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Attack.&amp;#039;&amp;#039;&amp;#039; The Claw makes a Flick, Poke, or Mash attack.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Spell (Costs 2 Actions).&amp;#039;&amp;#039;&amp;#039; The Claw casts a spell it has prepared.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Fling (Costs 2 Actions).&amp;#039;&amp;#039;&amp;#039; If The Claw has a creature grappled in its’ hand, it can throw that creature up to 600 feet away. If that creature strikes a solid surface, they have to beat a DC 25 Dexterity saving throw or land prone and take 3 (1d6) bludgeoning damage for every 10 feet they were thrown, or half as much on a success and not landing prone.|mythic_actions=If The Claw’s Symptom of the Universe trait has activated, it can use the options below as legendary actions.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Multiattack.&amp;#039;&amp;#039;&amp;#039; The Claw makes two attacks, choosing between Flick, Poke, or Mash.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Snap.&amp;#039;&amp;#039;&amp;#039; The Claw makes a Snap attack.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Haste (Costs 2 Actions).&amp;#039;&amp;#039;&amp;#039; The Claw casts the Haste spell.}}&lt;/div&gt;</summary>
		<author><name>Legendsofkern.wiki</name></author>
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