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== Western Major Region == The '''Western Major Region''' is the most sparsely-populated region of the world due to the abundance of overgrown foliage and monsters roaming the [[Kern#Far Country|Far Country]]. [[File:WesternMajorRegion.png|left|frame|Location of the Western Major Region. ]] === Aestros === ''Main Article'': [[Aestros]] A robust nation-state whose economy is centered around the fabrication and production of natural resources. They are the world’s foremost exporters of quality steel. === Amberwell === ''Main Article'': [[Amberwell]] A smallish town situated right in the narrowest part of the western plains just before crossing over into the [[Kern#Gleaming Forest|Gleaming Forest]] across their canal. === Arlen === ''Main Article'': [[Arlen]] A small, quaint town that prides itself on their agriculture and hard work. === Far Country === A sprawling, untamed land of wildlife, vegetation, trees, cliffs, rivers, and mountains. The Far Country is an extremely wide sprawl of untamed forests in the northern end of the continent. It is filled with lush, bucolic rivers, plains, and waterfalls hidden from the exposure of the outside world thanks to the thick vegetation surrounding the area. It is home to a whole ecosystem of different types of life, including the [[Oerlikon]]. Overlooking the entrance to the forest from the south is Mt. Gôl. During the nighttime, the Far Country becomes a hostile environment of monsters and predators when all of the more tempered creatures are home, giving them the ability to stalk the night. The area is well-known for the variety of monsters and other bizarre creatures that may show up during the night. Some downplay the events of this forest as superstition. === Goblin Settlement === ''Main Article'': [[Goblin Settlement]] An abandoned coal mine claimed by the largest group of goblins as their permanent home. === Last ‘Stoppe Inn === A famous, moderately-sized inn located between the last cities/small towns of the western plains and the Far Country. The Last ‘Stoppe Inn is located between [[Arlen]] and Mt. Gôl, acting as the point of no return for adventurers traveling to the north of the continent. The Far Country is uninhabitable by normal means, so no buildings or cities can be constructed within. There are small settlements of fey creatures and other animals.
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